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Casino Game Craps
Over the years the game of craps has developed a set of unique superstitions. Here are some of the more common craps superstitions: Dice that leave the table are more likely to have the total of 7 on the next roll. The touch of the dice by another person will result in a your loss. If it happens players require a new set of dice. If nobody plays at this very table most player will wait until anybody does. If the table is empty then the dice are cold. And if they are cold you will never win until they are warmed up. The luck of the table can be changed by a virgin player. This is a player who has not rolled the dice yet. Female virgins bring luck. While male virgins bring only misfortune. The outcome of the roll will be a win if the shooter is a female. The number of wrong bettors determines the odds of a 7 being rolled. The more players make wrong bets the higher the odds of 7 being rolled. The table get hexed if the player thrown down money on the table while another player is rolling the dice. It will bring only bad luck. A player on a good roll can’t be disturbed. If the shooter is in the midst of a hot roll don’t enter the space between the shooter and other players. Nobody can mention the number 7 during the roll.
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Most people do not care for most martingale systems. They are simple systems, and ask you to double your bet every time you lose. This way, the theory goes, you will eventually recoup your loses when you win. If, for example, you are playing on the pass line with a $10 bet and big red rears his ugly head, your next pass line bet would be for $20. If you lose again, the next one would be for $40, then $80, then $160, then $320. If the table has a $500 limit (Done to discourage martingales), you have to stop and take a $320 loss.
Wanna know the secrets that craps pros use to win using martingale systems?
Let'S find out! Craps pros win using this method by playing at a casino with no table limits or, try a modified martingale system, two of which are described below.
The first is a dont-pass system. You bet one unit on the dont-pass and, instead of doubling when losing, increase your bet by one unit only. Then, when you win, start decreasing your bets by one unit until you are back at one unit again. For example, if you lose the first two dont-pass bets, your third bet on the come-out would be for three units. If you win, the next bet would be for two units. Then one unit. If you win again, stay at one unit until you lose again.
A more interesting system is to bet on the field, again starting with one unit and increasing your bets by one unit when you lose. The interesting part here is that you will eventually win on a 2 or 12 which pays at least double.
The advantage to using these modified martingales is that you will be ahead, eventually, instead of breaking even. If, for example, your unit is $10 and you lose your first four bets, you will be down $100 ($10 + $20 + $30 + $40) Your fifth bet will be for $50, and if you win, you are now down only $50. If you win the next four bets, ($10 + $20 + $30 +40) You ll be ahead by $50! And if you are betting on the field and happen to hit a 2 or 12, you will be even more ahead!
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